Original unit frame addons were blocky messes of textures and bright blue and green bars. The idea of something like Grid had not even come up yet. There was nothing that I wanted more than a robust group layout of buffs, debuffs, and easy-to-read healths and percentages, with the ability to make it look the way I wanted to. Not least, the unit frames provide some of the most vital information to the player possible - your health.įor healers, from the very beginning, the group and raid interfaces were unable to cope with the sharp skill incline after reaching level 60 cap. There are few addons or types of addon that can take on as many shapes and forms as the unit frames do. I've always treated the unit frames as a centerpiece and counterweight, like a see-saw, using the unit frame's natural duality to its best effect. Unit frames have evolved significantly over the course of WoW's life, from static, portrait-driven frames to dynamic and animated hubs of information.
Everything from bags to bars, buttons to DPS meters and beyond - your addons folder will never be the same. Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface.